Bargaining

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Bargaining is the third stage of the game.

Overview
Bargaining exhibits similar white architecture to that of the Denial stage, although more overgrown with nature and has swampy features. There are large and murky underwater caves, and part of the stage appears to be an abandoned facility once created for the construction of sentinels.

Shades
The black shades from the Anger stage make a second appearance here, but are now hostile. Enu must evaporate them by voice activating light orbs, or they'll slowly drain his life force.

Nana
Nana plays her usual guiding role, with some areas you can interact with her with the action button.

Sentinels
The sentinels make their debut. One sentinel guides Enu and projects images to him of what he must do next. You then go on to assemble your own sentinel, which you guide to help activate more sentinels.

Lullabies
[How many and where.]

Outfits
[How many and where.]

Toys
[How many and where.]

Emblems
[How many and where.]